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Call of duty ps5
Call of duty ps5








  1. CALL OF DUTY PS5 UPDATE
  2. CALL OF DUTY PS5 PATCH
  3. CALL OF DUTY PS5 FULL
  4. CALL OF DUTY PS5 PRO

CALL OF DUTY PS5 PRO

However, system level limitations from PlayStation 4 Pro remain in effect - and fundamentally, this suggests that even with back-compat offering so much more over PS4 Pro, there's likely no scope for overcoming the Pro's relatively limited 5.5GB of useable memory. So, if that is the case, why have we typically seen less ambitious back-compat support on PS5 compared to Series X? It's not 100 per cent clear, but the most likely explanation is that PS5 adds CPU and GPU horsepower from the new hardware and also benefits from faster storage. There's an 'sceKernelisProspero' system call developers can use that returns 1 if running on PS5, 0 if it is not (Prospero is Sony's codename for PS5). Sony has not been forthcoming on how this all works on PS5, but having now seen developer documentation, it does now seem that it works in the same way. From there, added modes and features can be enabled - like higher resolutions, 120Hz support or even different graphics settings, as seen in Cyberpunk 2077, for example. With the its SDK, games can query the hardware to find out exactly what system it is running on. How they compare brings us onto a different topic - how back-compat works on each console.

CALL OF DUTY PS5 FULL

We captured both at 1080p120 (though Series X can output 1440p120 for capture devices) and also took full 4K system level screenshots, which you'll find lower down the page. After that, both PS5 and Series X spectate the same player, giving like-for-like gameplay feeds. From there, the aim is to die as quickly as possible and then lose in the gulag. Essentially, we boot the game on both consoles, then buddy up and join the fray as a duo.

call of duty ps5 call of duty ps5

With the game confirmed working at 120Hz on PlayStation 5, we compared Warzone with the Series X version using the spectate function. Watch on YouTube Warzone 120Hz tested on PS5 and Series X! For DF Supporter Program backers, a native 120fps video download is available. I tested this on both an HDMI 2.1-equipped LG CX OLED and on an HDMI 2.0 capture card. This front-end option needs to be disabled, which is a shame. However, we can confirm that there is an issue with Warzone HDR - if you have high dynamic range enabled, or set to automatic, 120Hz will not work. To activate 120Hz, all you need to do is ensure that in the Screen and Video menu, the 'enable 120Hz output' is set to 'automatic'. There have also been reports that the PS5 needs its game presets option in the game/app settings menu set to 'performance' but this can be ruled out. If you have an HDMI 2.0 display (or indeed capture card), you can still achieve 120fps - however, the image will be internally downscaled from native resolution to 1080p.

call of duty ps5

CALL OF DUTY PS5 PATCH

First of all, Activision's patch notes suggest that an HDMI 2.1 screen is required to achieve 120Hz gaming - but this is not the case. But to begin with, there are a couple of caveats and clarifications required for the game's 120Hz support on PlayStation 5. So, in this piece, I'll be considering backwards compatibility features in general for both Microsoft and Sony machines, while at the same time looking at Warzone specifically. More importantly, its release may well signify that Sony is beefing up its backwards compatible support for its latest console, bringing it closer into line with the kind of features available on Xbox Series consoles, when running code designed for last-gen machines.

CALL OF DUTY PS5 UPDATE

The recently released 120Hz update for Call of Duty: Warzone for PlayStation 5 users is a welcome boost - it doubles performance over the prior version of the game, doing so with no noticeable impact to image quality.










Call of duty ps5